Everything you want is already in your city.
The people, the places, the tools, the festivals. The OS is the Happiness Engine that brings them to you, and you to them.

RenderingA truck pull at lunch (a rendering of a real one)
Opens AION, our web app, at aiongo.co.
Name a skill to learn, a project to build, or a tool or talent you can share on a weekend.
It finds people near you who have what you want, or want what you have.
Step away from the screen into a real place and a real mission. Each one leaves you with more to offer.
The first crews are forming in Kansas City.
No endless group chats. Pick a real night at a real place, take a seat at a table of four, and show up. You’d be among the very first.
Trivia nights and board games
Real Kansas City places, each mission on its own date. Open the app to see what’s coming up.
See what’s open →02 · Built for small crews4seatsEvery table is a crew of four
Small enough that everyone talks. Big enough that you don’t walk in alone.
Find your crew →03 · Host your own1missionGot a skill, a space or a night worth doing?
Create a mission, set the place and the time, and open the seats to people near you.
Create a mission →Not in Kansas City? Sign up anyway: say what you want and what you have, or create the first mission near you.
Your city is a campus you never got to explore.
Think of the best campus you ever walked: climbing walls, labs, studios, people who want to learn what you want to learn. Your city has all of that, a thousand times over. Nobody could ever sort through it, so most of it waits.
The city isn’t short of anything. It’s short of a way to find it.
The Happiness Engine reads the whole city for you.
Social feeds optimize for what keeps you scrolling. The OS is built for what makes a good life. Tell it what you want and what you have. It goes into one shared list with everyone else’s. Today it finds the people near you who have what you want, or want what you have. Next it sets the time, the place and the seats for you.
- You want something
- You think it through
- You choose
- You do it well
- You come out wiser
Illustration. Example names, not real members.
You don’t search the city. The city finds you, and happiness is the score.
One want, one weekend, one wiser you.
An example, start to finish.
- You wantA stage for your band to play on.
- It findsDev, a mile away, builds arches.
- You chooseSaturday, ten till dark. Four seats left.
- You do itArches up, canopy on, first show that night.
- You come outWith a skill, a crew and a place to play.
Small rounds first. Each one makes the next one bigger.
Take your first turn today.
Enter one thing you want to do or build, and one skill, tool or space you have. See who’s near.
Whatever you love, the city has a game for it.
If you love the experience
Festivals, climbs, builds, a truck pull at lunch. Something good to do tonight, near you, with people you like.
If you love to win and be known
Lead a crew. Be the one the city calls for what you do best, with people behind you who mean it. Soon: hold a place.
If you love to understand
See how it works: what you have, what you want, the best way between them, and why. Every step has a reason.
Underneath all three: using what you have well.
Money, health, a skill: in wise hands each becomes a good, in careless hands a harm. The OS’s job is that wisdom, what to do with what you have and who to do it with. Happiness is the score: how well you use it, and the joy you take in it.
How it thinks about a good life
- WealthMoney and things, and more of them
- HealthA strong, well body
- BeautyIn you, your home, your city
- A good startWhere you stand, who stands with you
- PowersWhat you can actually do
- HonorBeing known for what you did
- Self-commandWanting the right amount
- JusticeEverything in you in its place
- CourageHolding on to what matters
- WisdomKnowing how to use all the rest
Good in itself
Joy you want for nothing else.
A swim on a hot dayGood for what it brings
Hard now, worth it later.
Training, a long shiftBoth: the best
Good to do and good for what it brings.
Health, knowing, friendshipOne end. Each doing their part.
A crew is people whose goods point the same way. The tools, the skill, the clients and the honor all in one craft go further than the same four scattered across four lives.
You don’t invite people to an app. You invite them to something worth doing: a mission with a place, a time and a seat saved. So the people who come are people like you.
“Friends have all things in common.”Plato
Every round leaves you with more than you started with.
A skill you keep, a friend you made, a thing that works now. And a market: offer what you have, ask for what you need, trade with people near you. The more you can do, the more you have to offer.

Rendering · A makerspace after dark
Make something people want.
The shop, the tools, the crew. What you build, you can offer in the market.

Rendering · A front porch on a tree-lined street
Trade what you have.
The ladder in your garage is someone’s whole weekend. Their honey is yours.

Rendering · A rooftop, a clear night
Teach what you know.
Every person is a teacher of something. What you can do is what you can offer.
Spend an afternoon, come home with more than you left with.
Hold a place. Run it well. Be known for it.
Every real place can be held: the court, the shop, the garden, the stage. The best-rated steward runs it, sets its missions and leads its crews. Anyone can still come and play, and anyone can out-care you for it.
Rendering · the stage from the example, a season laterYou don’t own the place. You earn the right to look after it.
Teams of teams. Then a city.
One crew’s work becomes the next crew’s start. Crews that share an end become a larger team, with leaders who think for the whole, guardians who keep the standard, and makers who do the work. That’s how a neighborhood learns to build.
A tradeYour ladder for her honey.
A festivalThe block throws its first one.
A crewSix neighbors, one lot, one end.
A workshopThe crew’s tools, open to the street.
A creekCrews join crews for bigger work.
A new kind of cityBuilt around what its people want.
Rendering · Where it ends upPlay long enough, and you’re building the city you want.
Every finished mission leaves the city able to do something it couldn’t before. Put enough of them together and you’re no longer living in the city you were handed. Gardens on every terrace, water everywhere, every generation making it more beautiful than the last.
The life you want, with a whole city on your side.
Map it once: health, friends, skills, home, work, joy. It keeps learning you.
Real people and real places in your own city. On the web today.
Your first move takes a minute. The guide finds what’s near you.
The guide carries the plan. You play one move at a time.
It’s on the web now, in our app, AION. Your first move takes a minute: say what you want, say what you have, and see who’s near. The rest is being built every week. You’re early. That’s the fun part.
Built in Lenexa, Kansas, by Alexander Argeadai.

